Build VTK 8.1.0 with Qt in Mac

This is the second time I try to build the VTK in Mac. One month ago, I took a lot of time to find how to compile it with CMake and built it successfully, but it is much easier to forget the process. Here I record the entire compiling process.

First step is to download the VTK from the VTK official website. Then, unzip the package to a folder. Here I put it into the folder called “VTK-8.1.0”. By the way, you should also install CMake from the CMake website (Please ensure that the Qt and Xcode are installed in your Mac). Now, create another folder called “VTK_Build”. This is the target folder to save the files generated by CMake. Open CMake and set the “source code” and “binaries” folder:

Continue reading

Snippet: Matrix with Euler angles

This snippet posts an Excel to calculate the matrix with Euler angles. To discribe the rotation of a crystal frame, commonly, we use three angles: \alpha, \beta, and \gamma. They are also known as Bunge angles. The matrix to rotate the crystal frame in reference frame is described with Euler angles as below:

\displaystyle \mathbf{B}=\begin{bmatrix} \begin{matrix} \cos(\alpha)\cos(\gamma) \\ - \sin(\alpha)\sin(\gamma)\cos(\beta) \end{matrix}& \begin{matrix} \sin(\alpha)\cos(\gamma) \\ +\cos(\alpha)\sin(\gamma)\cos(\beta) \end{matrix}& \sin(\gamma)\sin(\beta)\\ \begin{matrix} -\cos(\alpha)\sin(\gamma) \\ - \sin(\alpha)\cos(\gamma)\cos(\beta) \end{matrix}& \begin{matrix} -\sin(\alpha)\sin(\gamma) \\ + \cos(\alpha)\cos(\gamma)\cos(\beta) \end{matrix}& \cos(\gamma)\sin(\beta)\\ \sin(\alpha)\sin(\beta) & -\cos(\alpha)\sin(\beta) & \cos(\beta) \end{bmatrix}

In this Excel (Cf06b0.xlsx), you just need to input three Euler angles and the vector in reference frame. It will give the matrix and the inverse matrix with these three Euler angles. Also, it will give the vector in crystal frame.


This snippet is very useful for debugging the code with rotation of Euler angles.


Add a 3D convex hull in ABAQUS

Convex hull is the smallest envelope that contains the points set. It is used to construct the grain in grain-based model. There are several methods to generate the convex hull data, but it may need some efforts if you want to put it into ABAQUS model. Here, I post a simple method which is suitable for programming.

Generate convex hull data

Several methods can be used to generate the convex hull data. I am used to generate the convex hull data with my own code. But if you do not like write code, you can use Mathematica or Matlab to generate the data.

For example, in Mathematica, you can use following code to generate a 3D convex hull:

pts = RandomReal[{-1, 1}, {20, 3}];

Continue reading